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	<title>Comments on: That&#8217;s how we roll</title>
	<atom:link href="http://www.multiplaying.net/2009/09/01/thats-how-we-roll/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.multiplaying.net/2009/09/01/thats-how-we-roll/</link>
	<description>Gaming as life allows</description>
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		<title>By: Grok</title>
		<link>http://www.multiplaying.net/2009/09/01/thats-how-we-roll/comment-page-1/#comment-442</link>
		<dc:creator>Grok</dc:creator>
		<pubDate>Wed, 02 Sep 2009 19:24:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.multiplaying.net/?p=1335#comment-442</guid>
		<description>I agree Slurms. It&#039;s not the particular changes that surprise me as I&#039;m never one to really complain all that much about nerfs. What surprises me is the timing. We&#039;ve been shown time and time again that the first 3 months of an MMO are crucial to the success or failure of the game. It doesn&#039;t matter how minor or major the changes are, they had to know some people wouldn&#039;t be happy with them, and this kind of thing takes on a life of it&#039;s own. We know all about first impressions, and Champions has just made a terrible first impression.</description>
		<content:encoded><![CDATA[<p>I agree Slurms. It&#8217;s not the particular changes that surprise me as I&#8217;m never one to really complain all that much about nerfs. What surprises me is the timing. We&#8217;ve been shown time and time again that the first 3 months of an MMO are crucial to the success or failure of the game. It doesn&#8217;t matter how minor or major the changes are, they had to know some people wouldn&#8217;t be happy with them, and this kind of thing takes on a life of it&#8217;s own. We know all about first impressions, and Champions has just made a terrible first impression.</p>
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		<title>By: Slurms</title>
		<link>http://www.multiplaying.net/2009/09/01/thats-how-we-roll/comment-page-1/#comment-439</link>
		<dc:creator>Slurms</dc:creator>
		<pubDate>Wed, 02 Sep 2009 12:58:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.multiplaying.net/?p=1335#comment-439</guid>
		<description>&lt;blockquote cite=&quot;#comment-body-438&quot;&gt;
&lt;strong&gt;&lt;a href=&quot;#comment-438&quot; rel=&quot;nofollow&quot;&gt;Shadow War&lt;/a&gt; :&lt;/strong&gt;&lt;DIV class=avatar sizcache=&quot;1&quot; sizset=&quot;4&quot;&gt;&lt;IMG class=&quot;avatar avatar-64 photo&quot; height=64 alt=&quot;&quot; src=&quot;http://www.gravatar.com/avatar/9bdd8268eb31d65ef1899cc9c3283c9c?s=64&amp;d=http%3A%2F%2Fwww.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D64&amp;r=G&quot; width=64&gt;&lt;/DIV&gt;
&lt;P&gt; That said, they shouldn’t have done both the up-tick of mob power, and the down-tick of defenses. &lt;/P&gt;&lt;a id=comment-reply-438 jQuery1251896223814=&quot;206&quot; rel=&quot;nofollow&quot;&gt;&lt;/A&gt;&lt;/blockquote&gt;

And not on day 1. That&#039;s what gets me the most.</description>
		<content:encoded><![CDATA[<blockquote cite="#comment-body-438"><p>
<strong><a href="#comment-438" rel="nofollow">Shadow War</a> :</strong>
<div class=avatar sizcache="1" sizset="4"><img class="avatar avatar-64 photo" height=64 alt="" src="http://www.gravatar.com/avatar/9bdd8268eb31d65ef1899cc9c3283c9c?s=64&amp;d=http%3A%2F%2Fwww.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D64&amp;r=G" width=64/></div>
<p> That said, they shouldn’t have done both the up-tick of mob power, and the down-tick of defenses. </p>
<p><a id=comment-reply-438 jQuery1251896223814="206" rel="nofollow"></a></p></blockquote>
<p>And not on day 1. That&#8217;s what gets me the most.</p>
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		<title>By: Shadow War</title>
		<link>http://www.multiplaying.net/2009/09/01/thats-how-we-roll/comment-page-1/#comment-438</link>
		<dc:creator>Shadow War</dc:creator>
		<pubDate>Wed, 02 Sep 2009 12:49:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.multiplaying.net/?p=1335#comment-438</guid>
		<description>It&#039;s actually not as bad as people are screaming all over. Some areas got overnerfed, and I think that they really do need to readjust it. However, I was easily solo&#039;ing super-villians and their little buddies, ending the fight with over half life before this. Defense powers, especially the passives, WERE too powerful. That said, they shouldn&#039;t have done both the up-tick of mob power, and the down-tick of defenses. One or the other would have been sufficient.</description>
		<content:encoded><![CDATA[<p>It&#8217;s actually not as bad as people are screaming all over. Some areas got overnerfed, and I think that they really do need to readjust it. However, I was easily solo&#8217;ing super-villians and their little buddies, ending the fight with over half life before this. Defense powers, especially the passives, WERE too powerful. That said, they shouldn&#8217;t have done both the up-tick of mob power, and the down-tick of defenses. One or the other would have been sufficient.</p>
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		<title>By: Grok</title>
		<link>http://www.multiplaying.net/2009/09/01/thats-how-we-roll/comment-page-1/#comment-430</link>
		<dc:creator>Grok</dc:creator>
		<pubDate>Wed, 02 Sep 2009 02:11:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.multiplaying.net/?p=1335#comment-430</guid>
		<description>I can&#039;t understand how a decision like this gets made. The mere mention of a launch day patch should have earned a swift kick in the balls to the person who uttered the suggestion. What a terrible business move.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t understand how a decision like this gets made. The mere mention of a launch day patch should have earned a swift kick in the balls to the person who uttered the suggestion. What a terrible business move.</p>
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		<title>By: Rer</title>
		<link>http://www.multiplaying.net/2009/09/01/thats-how-we-roll/comment-page-1/#comment-428</link>
		<dc:creator>Rer</dc:creator>
		<pubDate>Wed, 02 Sep 2009 02:05:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.multiplaying.net/?p=1335#comment-428</guid>
		<description>From a fairly uneducated (of the game, not saying I&#039;m stupid :P) perspective, it sure looks like Cryptic is just doing whatever it pleases... sort of reminds me of Mythic back in the first few months of WAR.</description>
		<content:encoded><![CDATA[<p>From a fairly uneducated (of the game, not saying I&#8217;m stupid <img src='http://www.multiplaying.net/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> ) perspective, it sure looks like Cryptic is just doing whatever it pleases&#8230; sort of reminds me of Mythic back in the first few months of WAR.</p>
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