Why the half assed reviews?
I was going through my usual podcasts today, when I came across the new video of Sessler’s Soapbox. For those who don’t watch G4, Adam Sessler is an avid gamer and co-host of the channel’s X-Play. While the network may hold some good people (they’re so pretty!) who do a fair amount of gaming, he is quite possibly the best talent that G4 has. I enjoyed him discussing the thought process he had in this following clip:
When we started this blogging thing at Multiplaying, I had thrown the idea around in my head to setup a scoring system for games we reviewed. I decided against it for a few reasons. I hardly ever actually finish the single player games I play, the multiplayer games I play are ever changing, so it’s hard to score them since it may not be the same game in six months, and most importantly, because it’s just an opinion.
Scores seem so finite. People have grown accustomed to seeing a score of 7 out of 10 and immediately assuming that the game is mediocre. Who knows, it may be great to you, but nothing that the reviewer thought was spectacular. When that person wrote the review, regardless of how neutral they may have been about the game, there were undoubtedly things in the reviewing process that they noticed and liked or disliked due to bias. That’s not a bad thing; it’s just a human thing. It’s better to be reading a review by someone who truly enjoys games and writes about the experience from their feeling than from someone doing it because it will bring them attention, or worse, monetary gain.
I think this is ultimately why people are starting to follow blogs more. For the gamer on the go, a quick score based review works because it gives them an immediate synopsis of the title in question with little effort in learning about the finer points. But there are many who want to gain a deeper knowledge, so reading reviews and blogs, and skipping the score works better.
That’s why when Aberrant came up with the idea to do “1/2 Assed Reviews” I was elated. It works perfectly for us. We don’t score games, we may not even finish them, but we tell you what we truly feel about what we play. We’ll never have our reviews compiled in with Metacritic scores, but I’m okay with that, and I hope you guys are to.
No trackbacks yet.
Slurms’ ½ assed review of Mass Effect
February 8, 2010 - 3:25 pm
Tags: ashley, bioware, blue alien sex, liara, mass effect, review, wrex
Posted in 1/2 Assed Reviews, PC Gaming, The Slurm Factory, Xbox 360 | 6 comments
Be advised, there will be end game spoilers from my experience after you get past the italics. But I will say this; if you haven’t played the first Mass Effect, I highly encourage you to. Regardless of the title “RPG” it tells a fantastic story and brings a new science fiction universe to life. One [...]
I’m A Loser
February 7, 2010 - 6:55 pm
Tags: gaming, Global Agenda, League of Legends, pvp, Rer
Posted in Rer's Randomness | 3 comments
That title got your attention, didn’t it? It’s okay, I won’t judge you. Over the past few days I’ve been gaming fairly hardcore. Besides Mass Effect 2, I’ve logged numerous hours into League of Legends and Global Agenda. While both of these games are fun, I find myself becoming easily frustrated when I lose, which [...]
Why didn’t I write that?!?
February 7, 2010 - 3:00 am
Tags: blog, game, gaming, MMO, why didn't i write that
Posted in General Gaming, The Slurm Factory | 2 comments
Haven’t done one of these in a while, and I noticed that as I went through my reader’s backlog of posts, I keep seeing the same blogs over and over. I love what I’ve got on there, but I think it’s time to expand a bit. So, does anyone have any blogs that you don’t [...]
Global Agenda Tips: Assault Class part 2
February 5, 2010 - 12:00 pm
Tags: assault, chaingun, emp, game, Global Agenda, grenade, minigun, MMO, tips, tricks
Posted in MMO, PC Gaming, The Slurm Factory | 8 comments
Back by popular demand (okay, just Dean), it’s another episode of GAT! Where I wax intellectual about how I play Global Agenda. Last time, I dropped some mad knowledge of pretty standard stuff I do which can be applied to pretty much any class, thus making the title of the last article pretty pointless. But [...]
Multiplaying 021 – High School Agenda
January 25, 2010 - 12:43 am
Tags: gaming, Global Agenda, MMO, Multiplaying, pc, podcast, sarc, video game
Posted in Podcast | 3 comments
This week the Multiplaying crew are joined once again by Sarc, host of MMO Weakly and the new Global Agenda podcast, Global HQ. You’ll laugh, you’ll cry, you may even be driven to suicide it you have the rope. Enjoy!
Click here to see the player, or click HERE to subscribe….and make a totally rad iTunes [...]
Site of the Week: Up Past Midnight
January 21, 2010 - 6:01 am
Tags: aiiane, blog, Multiplaying, Site of the Week, up past midnight
Posted in Site of the Week, The Slurm Factory | No comments
This weeks Site of the Week is a blog by Aiiane, yes, that Aiiane. The one who brought us those Global Agenda videos filled with badassery. Check…it…out…
Multiplaying : 020 : 01.15.10
January 18, 2010 - 1:49 pm
Tags: DangerLands, Multiplaying, podcast
Posted in Podcast | No comments
Magic Mushrooms and Background Crickets
Hosts: Shannon, Steve, Todd
Guest: “Danger” Dave Young
DangerLands: http://www.dangerlands.com/
Play the LiveDev: http://www.daveyounggames.com/dangerlands/dangerlandsWIP.php
Monster TouchArcade thread: http://forums.toucharcade.com/showthread.php?t=26394
DangerLands Twitter: http://twitter.com/DangerLands
Dave’s Twitter: http://twitter.com/the_davey
Todd’s Twitter: http://twitter.com/WininBard
Aiine’s Global Agenda Videos (a.k.a. Spankin’ Tak): http://www.youtube.com/watch?v=4R-m1tAuq2k
Hear the episode here: http://multiplaying.libsyn.com/index.php?post_id=571793
Slurms’ ½ assed review of New Super Mario Brothers Wii
January 18, 2010 - 11:42 am
Tags: game, mario, new super mario brothers wii, nsmbw, review, steve lichtsinn, wii
Posted in 1/2 Assed Reviews, Nintendo Wii, The Slurm Factory | 4 comments
For the rest of this article, the aforementioned game will be known as NSMBW. That title is far too long for me to type every time.
Now that I’m nearing the completion of NSMBW (see how much easier that is?), my daughter has become less relentless at forcing me to play. It seems that her standard [...]
GA Journal: To Sub or Not To Sub
January 17, 2010 - 4:52 pm
Tags: FPS, gaming, Global Agenda, MMO, Multiplaying, Rer
Posted in Rer's Randomness | 11 comments
There comes a time in every new MMO when the gamers jump off the Hype Train and begin to question what they’re playing. Right now I’m at the junction between whether subscribing for Global Agenda is worth it or not. Don’t get me wrong, I will be subscribing, but I think its important to question [...]
Even more thoughts on Global Agenda
January 17, 2010 - 2:30 pm
Tags: ava, game, Global Agenda, MMO, pvp, review, steve lichtsinn, thoughts
Posted in 1/2 Assed Reviews, MMO, PC Gaming, The Slurm Factory | 7 comments
Okay, I have more thoughts on what is the pre release version of Global Agenda. I was going to wait, but I wanted to write down some more positive thoughts as well as some concerns that I have of the games current state, so that I can re-review them later and tell if the game [...]


September 10, 2009 - 9:21 pm
I’m pretty sure my head just sploded at least 3 times within this article alone.
MEDIC!
September 11, 2009 - 2:14 am
I think one of the challenges of writing a game review is to remain focused on what your intentions are, and writing for your audience. For example, reviewers on a site like IGN.com or Gamespot.com need to remember that they are bound to placing a numerical value on a game and providing a review for mass consumption. This leaves little room for things like personal bias and nuance as much of their audience will often simply skip to the last page of a review for a summary and a final rating.
Bloggers on the other hand are less about achieving critical mass and spoon fed reviews, and more about focusing in on the things the big sites are forced to ignore, like personal bias and nuance, which I personally find more informative and interesting to read.
So much of what we enjoy about gaming is really very subjective. For example, often I’ll see people criticize WoW for being too cartoony and having crappy graphics, which technically is true. The engine is getting on in years now, and Blizzard has definitely taken a exaggerated approach to design. If I were writing a review for a large publication I may simply stop my review there and assign WoWs graphics a numerical value that is now placed in reference to other games.
How can I give WoW a 9/10 when I also gave AoC a 9/10 and anyone with half a brain can see that AoC’s graphics are technically “better”?
Because subjectively I feel that WoWs graphics are top notch because of their design and art direction choices and as a Blogger I can give a rats ass about assigning a number that will be held up in comparison to another game I reviewed last week. This is by far more interesting to me and it’s one of the things that draw me to communities and blogs in general over the big-time game review sites.
September 11, 2009 - 10:27 pm
When I was working with my friends at Wii60 I wanted a review system that kept a verbal term there to give a summary that conveyed our meaning. I had also wanted to abolish graphics from the equation since just about every game has good graphics these days, but others wanted to leave them in. So what we developed was five categories that were consistent with every game and five categories that were unique to that game genre or style. The idea came when I considered a review I wrote for Shadowrun, which completely hinges on the multiplayer and has no story, and any JRPG where story is one of the essential purposes.
The problem is, it was sometimes tough to come up with a fifth category for a game, or there were times where I knew a game was more than a rental but the points were just shy of what they ought to have been (and a very, VERY strict system was developed so everyone was clear on what numbers to use). It just didn’t feel honest.
So now my own blog uses a simple verbal system. Excellent, Good, Rental, Poor or Atrocious. In the end, you know what you get in each case.
Something I would have added that Adam Sessler didn’t is, yeah, the game is a 4/5 score, but in addition to “what if you’re not a fan of the Beatles?”, what if you’re just sick of music games? I like some Beatles songs, but overall their music doesn’t resonate with me. I’m from a time past and am convinced most people are only so in love with them because they’re SUPPOSED to be legendary. In addition, I’m sick of a new music game coming out annually. Just focus on DLC and leave it be.
If it were me, I’d give such a game a Rental score. I mean, I could label it as being good or excellent, but does it do anything that Rock Band hasn’t already accomplished? Not at all. So why give it the same rating? To me, rent it and see if it’s worth a purchase to you. That’s part of the purposes of renting, after all. To test drive.