Why the half assed reviews?
I was going through my usual podcasts today, when I came across the new video of Sessler’s Soapbox. For those who don’t watch G4, Adam Sessler is an avid gamer and co-host of the channel’s X-Play. While the network may hold some good people (they’re so pretty!) who do a fair amount of gaming, he is quite possibly the best talent that G4 has. I enjoyed him discussing the thought process he had in this following clip:
When we started this blogging thing at Multiplaying, I had thrown the idea around in my head to setup a scoring system for games we reviewed. I decided against it for a few reasons. I hardly ever actually finish the single player games I play, the multiplayer games I play are ever changing, so it’s hard to score them since it may not be the same game in six months, and most importantly, because it’s just an opinion.
Scores seem so finite. People have grown accustomed to seeing a score of 7 out of 10 and immediately assuming that the game is mediocre. Who knows, it may be great to you, but nothing that the reviewer thought was spectacular. When that person wrote the review, regardless of how neutral they may have been about the game, there were undoubtedly things in the reviewing process that they noticed and liked or disliked due to bias. That’s not a bad thing; it’s just a human thing. It’s better to be reading a review by someone who truly enjoys games and writes about the experience from their feeling than from someone doing it because it will bring them attention, or worse, monetary gain.
I think this is ultimately why people are starting to follow blogs more. For the gamer on the go, a quick score based review works because it gives them an immediate synopsis of the title in question with little effort in learning about the finer points. But there are many who want to gain a deeper knowledge, so reading reviews and blogs, and skipping the score works better.
That’s why when Aberrant came up with the idea to do “1/2 Assed Reviews” I was elated. It works perfectly for us. We don’t score games, we may not even finish them, but we tell you what we truly feel about what we play. We’ll never have our reviews compiled in with Metacritic scores, but I’m okay with that, and I hope you guys are to.
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Just Cause 2 Demo Impressions
March 10, 2010 - 3:34 pm
Tags: chaos, demo, impressions, just cause 2, pc, PS3, requires windows vista or 7, review, thoughts, Xbox 360
Posted in 1/2 Assed Reviews, PC Gaming, Playstation 3, The Slurm Factory, Xbox 360 | No comments
Okay, after reading my last post, you can be assured that my hopes for Just Cause 2 being a good game had risen to new heights. By the time my Windows 7 (and subsequent drivers, programs, etc.) install was complete, it was pretty late. So, I started loading the demo for Just Cause 2 and [...]
My second favorite thing about WAR
March 5, 2010 - 12:00 pm
Tags: blog, game, gaming, MMO, pc, revival, WAR, warhammer online
Posted in MMO, PC Gaming, The Slurm Factory | 4 comments
Oh yes gentle reader, you are on the cusp of a post regarding Warhammer Online! Long time since I’ve written anything about the game. In fact, I think the last thing I wrote was about large members of its community walking away from the game, and how it needed to be a turning point for [...]
Confessions of a Middle Aged Zombophile
March 5, 2010 - 10:33 am
Tags: Droid, Exercise, l4d, phone, review, Table Top Miniatures, Winin
Posted in 1/2 Assed Reviews, Handheld Gaming, Winin's Brain Dump | 5 comments
I was never a big horror fan, so imagine my shock when I realized that I’d become somewhat of a zombie devotee. Or as we in the know call them, “zeds”. Better dead than zed is our motto. Anyhoo, it started when I went offline for a while and delved into table top miniatures. I [...]
LotRO is like Comfort Food
March 4, 2010 - 5:17 pm
Tags: comfort food, game, gaming, lord of the rings, LOTRO, MMO, online, spaghetti sandwich
Posted in PC Gaming, The Slurm Factory | 3 comments
I’ve been spending a bit more time in Middle Earth for the past week. My account is still active until the end of the month from that deal of deals that I got before the holidays, and I figured I needed to jump in and see what’s what before deciding if I should keep a [...]
It’s “The Biz”
March 3, 2010 - 4:22 pm
Tags: employed, games, gaming, industry, job, lose, stable, work
Posted in General Gaming, The Slurm Factory | 6 comments
I’ve worked at my current employer for almost ten years now. That may not sound like an extremely long time, but considering I’m turning 30 in two weeks, it means I’ve spent a third of my life at the same job. Yeah, I know, right? Growing up, most kids wanted to be firemen, others wanted [...]
Why am I still playing this game?
March 1, 2010 - 7:34 pm
Tags: Aion, MMO, Multiplaying, pc, review
Posted in General | 4 comments
Ok. I joined multiplaying a few (several?) months ago, a bit before Aion launched. I was excited about it, as were many of the members and contributing visitors to the community. As I recall, there was a bit of hype concerning the game in many other areas too. I know that initially spirits were high, [...]
The best day of the week…
February 26, 2010 - 3:24 pm
Tags: gaming, kids, MMO, wife, zen
Posted in General, The Slurm Factory | No comments
I love my kids. They can run me though the gambit of negative emotions and then make me forget why I was mad with a wink, a smile, or a random act of goofiness. They do wear me out though. I probably have the world’s most energetic son (as I’m sure every parent thinks). From [...]
Trash Panic Review
February 24, 2010 - 1:32 pm
Tags: game, playstation, PS3, trash panic
Posted in 1/2 Assed Reviews, Playstation 3, The Slurm Factory | 1 comment
I mentioned on episode 24 of the podcast that I had bought Trash Panic on the Playstation Store. I loved what I saw of the demo, and figured it was worth a Lincoln to see what the whole game was like. Well, many a swear word later, one which my daughter repeated (I didn’t know [...]
Multiplaying Episode 24 : 2.19.10
February 21, 2010 - 1:51 pm
Tags: 2360, alien, allods, battle for cydonia, gaming, Global Agenda, heavy rain, MMO, Multiplaying, podcast, predator, trash panic
Posted in PC Gaming, Playstation 3, Podcast, Xbox 360 | 3 comments
Use the built in player here, subscribe in iTunes, or download the episode here.
Episode 24…the podcast about nothing.
Hosts: Jason, John, Shannon and Steve
This week, we mostly hit on the games we’ve been playing, and really not much else. Next week we’ll make it up to you. We promise…the consequences that we will incur if we [...]
GA Journal: Large and in Charge
February 18, 2010 - 12:58 pm
Tags: game, gaming, Global Agenda, MMO, online, Rer
Posted in Rer's Randomness | 7 comments
“Management is doing things right; leadership is doing the right things.” – Peter F. Drucker
Back in the saddle, sitting in the high chair, marshaling the troops, whatever phrase you prefer it would appear that I’ve been put in a position of leadership. Its been a long time since I’ve been in charge of others, not since my [...]


September 10, 2009 - 9:21 pm
I’m pretty sure my head just sploded at least 3 times within this article alone.
MEDIC!
September 11, 2009 - 2:14 am
I think one of the challenges of writing a game review is to remain focused on what your intentions are, and writing for your audience. For example, reviewers on a site like IGN.com or Gamespot.com need to remember that they are bound to placing a numerical value on a game and providing a review for mass consumption. This leaves little room for things like personal bias and nuance as much of their audience will often simply skip to the last page of a review for a summary and a final rating.
Bloggers on the other hand are less about achieving critical mass and spoon fed reviews, and more about focusing in on the things the big sites are forced to ignore, like personal bias and nuance, which I personally find more informative and interesting to read.
So much of what we enjoy about gaming is really very subjective. For example, often I’ll see people criticize WoW for being too cartoony and having crappy graphics, which technically is true. The engine is getting on in years now, and Blizzard has definitely taken a exaggerated approach to design. If I were writing a review for a large publication I may simply stop my review there and assign WoWs graphics a numerical value that is now placed in reference to other games.
How can I give WoW a 9/10 when I also gave AoC a 9/10 and anyone with half a brain can see that AoC’s graphics are technically “better”?
Because subjectively I feel that WoWs graphics are top notch because of their design and art direction choices and as a Blogger I can give a rats ass about assigning a number that will be held up in comparison to another game I reviewed last week. This is by far more interesting to me and it’s one of the things that draw me to communities and blogs in general over the big-time game review sites.
September 11, 2009 - 10:27 pm
When I was working with my friends at Wii60 I wanted a review system that kept a verbal term there to give a summary that conveyed our meaning. I had also wanted to abolish graphics from the equation since just about every game has good graphics these days, but others wanted to leave them in. So what we developed was five categories that were consistent with every game and five categories that were unique to that game genre or style. The idea came when I considered a review I wrote for Shadowrun, which completely hinges on the multiplayer and has no story, and any JRPG where story is one of the essential purposes.
The problem is, it was sometimes tough to come up with a fifth category for a game, or there were times where I knew a game was more than a rental but the points were just shy of what they ought to have been (and a very, VERY strict system was developed so everyone was clear on what numbers to use). It just didn’t feel honest.
So now my own blog uses a simple verbal system. Excellent, Good, Rental, Poor or Atrocious. In the end, you know what you get in each case.
Something I would have added that Adam Sessler didn’t is, yeah, the game is a 4/5 score, but in addition to “what if you’re not a fan of the Beatles?”, what if you’re just sick of music games? I like some Beatles songs, but overall their music doesn’t resonate with me. I’m from a time past and am convinced most people are only so in love with them because they’re SUPPOSED to be legendary. In addition, I’m sick of a new music game coming out annually. Just focus on DLC and leave it be.
If it were me, I’d give such a game a Rental score. I mean, I could label it as being good or excellent, but does it do anything that Rock Band hasn’t already accomplished? Not at all. So why give it the same rating? To me, rent it and see if it’s worth a purchase to you. That’s part of the purposes of renting, after all. To test drive.