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	<title>Comments on: DangerLands is Alive!</title>
	<atom:link href="http://www.multiplaying.net/2009/11/12/dangerlands-is-alive/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.multiplaying.net/2009/11/12/dangerlands-is-alive/</link>
	<description>Gaming as life allows</description>
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		<title>By: Winin</title>
		<link>http://www.multiplaying.net/2009/11/12/dangerlands-is-alive/comment-page-1/#comment-854</link>
		<dc:creator>Winin</dc:creator>
		<pubDate>Thu, 12 Nov 2009 15:18:54 +0000</pubDate>
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		<description>Thanks! Yeah, the click to move is a hard transition for me too, but it has a huge benefit in terms of network traffic, so it is pretty much the only option for iPhone multiplayer games. With normal nav, it would severely limit how many players we could have at once.</description>
		<content:encoded><![CDATA[<p>Thanks! Yeah, the click to move is a hard transition for me too, but it has a huge benefit in terms of network traffic, so it is pretty much the only option for iPhone multiplayer games. With normal nav, it would severely limit how many players we could have at once.</p>
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		<title>By: Kaarenyth</title>
		<link>http://www.multiplaying.net/2009/11/12/dangerlands-is-alive/comment-page-1/#comment-853</link>
		<dc:creator>Kaarenyth</dc:creator>
		<pubDate>Thu, 12 Nov 2009 13:34:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.multiplaying.net/?p=2058#comment-853</guid>
		<description>Solid Zone Guys!  Had a fun time walking around.  Looks very nice visually.  Point and go navigation is a bit hard to get used to but I&#039;m working on it.

Solid start Guys!</description>
		<content:encoded><![CDATA[<p>Solid Zone Guys!  Had a fun time walking around.  Looks very nice visually.  Point and go navigation is a bit hard to get used to but I&#8217;m working on it.</p>
<p>Solid start Guys!</p>
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