Getting in on the Ground Floor

Saturday 09 January, 2010 at 7:42 pm Todd "Winin" Edwards 2
Is it just me, or are these clothes on backwards?

Is it just me, or are these clothes on backwards?

I’m a behind the scenes kinda guy. I love the making of specials on DVDs. I read books where writers talk about how they created their works. And I beta test games. The earlier I can get in, the better. I’ve been designing my own games for a few years now, and early testing really let’s you see how a game comes into being.

Many players get into beta to play an eagerly anticipated title before the masses. Some to play for free. Those folks don’t really contribute so much to the process. Real testing is not for the feint of heart. Real testing involves spending your game time doing things that aren’t always fun.

In the early days of Vanguard, I spent nights trying over and over to break a starter quest line. Make a character, do the same freaking story again and again, knowing it would fail, but trying one change at a time and writing down how it failed. I kept a notepad at my desk and wrote down every bug I found, then I tried to recreate the bug over and over to pin it down. Then to top off the night, I would write up my results. Boring in a lot of ways, but it was worth it to see the world go from a blank page to a finished product. To experience a combat system that sounded awesome on paper but which lacked fun. And the see it get ripped out and replaced. I felt like I was a particular that game, not just a player.

Why do I write about this? Well, if you are interested in how mmo’s develop, if you want to help shape a new world, you can get in on the ground floor of DangerLands. Our beta is open to anyone, and we know that most folks will just be tourists who pop in, say hmmm, andnthrn never look back, but some folks will join us and have a stake in seeing the game grow to release and beyond. Join the community.

Do you beta? If so, why? If not, why not?



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  • Keinermacht says:

    Hey Winin!

    I needed a break from grinding Aion last week and decided to give the Dangerlands beta a quick spin. I ran it on my desktop, inside Firefox. I couldn’t find anything for me to attack but I had fun roaming around the levels and the “tunnel” dungeon you made a few weeks ago.

    Definitely see potential here… especially as a mobile game, it will look great on the small screen. I was surprised at how smooth the animation looks already.

    Be sure to post back here when there are some mobs for me to swing a sword at, if you haven’t already patched that into the beta :)

    • Glad you like it! If you go to the top of the big hill and click on the mushroom (or is it a bush?) you’ll go to an experimental zone. All there is there is another glowy bush to teleport you back, and a sword. Run over the sword to get it in your pack. Once there, you can equip it.

      Then, over in the SW corner of the map (I think, it is the corner with the camp fire) there is an NPC that you can kill.

      More coming soon, including: kill each other, use skills in the kill calculations, and keeping track of the number of kills you get.

  • 2 comments

    1. Keinermacht Comment:January 11, 2010 at 2:29 pm

      Hey Winin!

      I needed a break from grinding Aion last week and decided to give the Dangerlands beta a quick spin. I ran it on my desktop, inside Firefox. I couldn’t find anything for me to attack but I had fun roaming around the levels and the “tunnel” dungeon you made a few weeks ago.

      Definitely see potential here… especially as a mobile game, it will look great on the small screen. I was surprised at how smooth the animation looks already.

      Be sure to post back here when there are some mobs for me to swing a sword at, if you haven’t already patched that into the beta :)


    2. Todd "Winin" Edwards Comment:January 11, 2010 at 2:35 pm

      Glad you like it! If you go to the top of the big hill and click on the mushroom (or is it a bush?) you’ll go to an experimental zone. All there is there is another glowy bush to teleport you back, and a sword. Run over the sword to get it in your pack. Once there, you can equip it.

      Then, over in the SW corner of the map (I think, it is the corner with the camp fire) there is an NPC that you can kill.

      More coming soon, including: kill each other, use skills in the kill calculations, and keeping track of the number of kills you get.


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