DangerLands is Alive!

Winin makes the first attack in DangerLands.
Sorta. Early beta testing has begun! Or is it alpha testing? Whatever. We are a small indie team, so these sorts of details don’t bother us. What is important is that you can now create an account and a character and then log in to see the world and chat with the other people. There is only one zone so far, but it is pretty much done. Dave is currently working to hook up everything we need for combat. The next big hurdle will be for people to be able to attack each other.
Meanwhile, on the world team, I am working on the world map, and my first team member is working on the back history of the native people. I’m also starting to sketch out and build the other zones we want to have in at release.
We have a lot of work ahead of us, but we now have the basics. It was very exciting to chat with people as they ran around in the forest for the first time. If you want to test it out, detail can be found at the DangerLand forums.
And don’t be shy. You play it through your browser for now, so no need to download and install anything more than a plugin. Post your feedback!






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Solid Zone Guys! Had a fun time walking around. Looks very nice visually. Point and go navigation is a bit hard to get used to but I’m working on it.
Solid start Guys!
Thanks! Yeah, the click to move is a hard transition for me too, but it has a huge benefit in terms of network traffic, so it is pretty much the only option for iPhone multiplayer games. With normal nav, it would severely limit how many players we could have at once.
2 comments
Solid Zone Guys! Had a fun time walking around. Looks very nice visually. Point and go navigation is a bit hard to get used to but I’m working on it.
Solid start Guys!
Thanks! Yeah, the click to move is a hard transition for me too, but it has a huge benefit in terms of network traffic, so it is pretty much the only option for iPhone multiplayer games. With normal nav, it would severely limit how many players we could have at once.
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