MMO’s, I’ve been doing it wrong
I had been in a real bad MMO funk for about a year. See, I started playing MMO’s with people I know. The only reason I even began to play Everquest is because everyone I worked with was talking nonstop about it. I then moved to Dark Age of Camelot for something different, and found a fantastic bunch of folks to talk with. I kept going back to the game long after I really should have, not just because I loved the game, but because I enjoyed the moments I shared with friends. That same bunch moved to Warhammer Online, and after they decided to split, I knew I wanted to find that sort of companionship again. I moved to a different server and got acquainted with the same folks who you can currently hear on our podcast and read on this blog.
I fell away from WAR and I’ve been adrift ever since. I’ve tried every triple-A title and a few less than stellar games to try and rekindle that flame. The big hope has been for a while now, that Star Wars: The Old Republic will bring us all back together under one roof. That hope still remains, even more so now because every bit of released information increasingly get’s the majority of us to geek out. It’s still a while until we can set foot in that game, so I still drift. But then about a month ago something like a switched flipped on in my head. I started playing Star Trek Online, and enjoyed it. Then I went back to Age of Conan, and enjoyed it. Then I even considered restarting my World of Warcraft account.
I think I lost track of why I even play MMO’s. I started getting far too critical of Warhammer Online for its faults. Every game has faults, MMO’s especially so. And while I will never stop pointing those faults out, because they can truly overshadow any wonderful parts to a game, what I think I need to look at more is how these games are at encouraging interactions and socialization. I honestly think that a big reason I never enjoyed WoW in the past was because I never found that group. I never found people I could stand to be in a chat room with for more than 5 minutes.
So I’m currently subscribed to Star Trek Online and Age of Conan. Of the two, I’ve found myself playing a lot more Star Trek Online. Partly because I find the change in setting to be refreshing, but primarily for the same reasons I stated above, namely; I am more connected with people in STO. In Age of Conan, I only know one person who plays, and I’m honestly not on enough to see them around. Given the grouping system, it’s been far easier to group with people in Star Trek. I can raise my level to the group leader’s or vice versa. This is an immense help with keeping people with limited playtime like me interested in the game.
I may end up dropping my Age of Conan sub for now. I still have another time card to activate, and I could just hold onto it for a rainy day (much like how I have EVE waiting to be installed in Steam). The only other change that may occur is I may jump back in WoW, that is, if the Multiplayers who are currently hanging out in Azeroth stay around past this month. This time around though, I think I’ll be looking at the game more as a social device than something deep to sink my teeth into.








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The big hope has been for a while now, that Star Wars: The Old Republic will bring us all back together under one roof.
I know exactly how you feel. I played with RL friends for ages, and while they are either dropping away from MMOs (two of them had a kid, for example) or stubbornly staying in WoW, I’ve been adrift for ages – hoping to find that magical MMO that will bring us all back together again. So far, I haven’t succeeded – and it seems like the only thing that people care about is Cataclysm.
But finding a new home in my guild in SWG ment alot for my enjoyment of MMOs again. Suddenly, being on my own isn’t a bad thing. Because there is a lot of good people to meet, to socialize with, to group with. It’s just easy to forget sometimes.
I must wholeheartedly agree. The worst part is that as I drift from one place to the next, I meet genuinely awesome people. The problem is that, for whatever reason, I just can’t seem to stay in one place for too long (gamer ADHD be damned).
Thus, I slowly lose contact with these people, which encourages the awful cycle of finding a new social circle to interact with to replace the old one, and then the cycle repeats itself. I don’t know what my issue is, and one of these days I’m going to issue an ultimadum to myself and just stay somewhere, but then… how much would I really be enjoying a game if I was forcing myself to stick with it?
Send me a buddy code for STO!
There is no perfect MMO, that’s for sure. I still think one of the main things that has put WoW on such a golden, billion dollar platform is timing as much as anything. But that’s another story. We’ve all be around the block a time or two with MMOs now and long for something new and different and “perfect”. This game doesn’t exist and I do start to worry about SWToR in that we all are looking for it to be our MMO savior. Big shoes to fill.
But I’m with you. If you are playing with even just a couple of friends, this is what makes MMOs fun. Playing with friends, even a mediocre game can be a blast.
Couldn’t agree more Maeve, WoW was a good game but it was the timing that really gave it the opportunity to hit record subscription levels. I don’t think Blizzard could replicate that success now if they even tried, which is maybe why they’re doing WoW2 as Cataclysm instead.
5 comments
The big hope has been for a while now, that Star Wars: The Old Republic will bring us all back together under one roof.
I know exactly how you feel. I played with RL friends for ages, and while they are either dropping away from MMOs (two of them had a kid, for example) or stubbornly staying in WoW, I’ve been adrift for ages – hoping to find that magical MMO that will bring us all back together again. So far, I haven’t succeeded – and it seems like the only thing that people care about is Cataclysm.
But finding a new home in my guild in SWG ment alot for my enjoyment of MMOs again. Suddenly, being on my own isn’t a bad thing. Because there is a lot of good people to meet, to socialize with, to group with. It’s just easy to forget sometimes.
I must wholeheartedly agree. The worst part is that as I drift from one place to the next, I meet genuinely awesome people. The problem is that, for whatever reason, I just can’t seem to stay in one place for too long (gamer ADHD be damned).
Thus, I slowly lose contact with these people, which encourages the awful cycle of finding a new social circle to interact with to replace the old one, and then the cycle repeats itself. I don’t know what my issue is, and one of these days I’m going to issue an ultimadum to myself and just stay somewhere, but then… how much would I really be enjoying a game if I was forcing myself to stick with it?
Send me a buddy code for STO!
There is no perfect MMO, that’s for sure. I still think one of the main things that has put WoW on such a golden, billion dollar platform is timing as much as anything. But that’s another story. We’ve all be around the block a time or two with MMOs now and long for something new and different and “perfect”. This game doesn’t exist and I do start to worry about SWToR in that we all are looking for it to be our MMO savior. Big shoes to fill.
But I’m with you. If you are playing with even just a couple of friends, this is what makes MMOs fun. Playing with friends, even a mediocre game can be a blast.
Couldn’t agree more Maeve, WoW was a good game but it was the timing that really gave it the opportunity to hit record subscription levels. I don’t think Blizzard could replicate that success now if they even tried, which is maybe why they’re doing WoW2 as Cataclysm instead.
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